![]() ![]() ![]() Before I can reverse out of the conversation, Preston’s blurting out details of yet another bunch of needy swines in need of a saviour.Īnd yet for all my cursing and hollow threats, I still trudge off to wherever it is he’s asked me to go, like some obedient, rifle-toting Stepford Wife, this reaction being all the more ridiculous for the fact that I’d already finished the main story and its side quests fifteen hours beforehand. Some impulse that would have been better left ignored makes me tap E, prompting my character, Halle, to tell him how she’s just cleared out her 235th batch of Raiders from the Federal Ration Stockpile. I’ve just fast travelled back to Sanctuary Hills, my home of choice in Fallout 4, and after storing my junk in the workshop I accidentally bump into Preston who’s pretending to do something useful to a tato plant. ![]() I swear, if Minutemen stalwart Preston Garvey gives me one more unsolicited quest to go and rescue one of the dopey bastards from Abernathy Farm who’s managed to get themselves kidnapped again, I’m going to punch a hole clean through my monitor and send the repair bill to Bethesda. Thanks to the settlement construction system, he hoped to find a home in the ruins of the old world, and as the game's expansions draw closer, these reflections on the game's building and management features capture a world on the verge of another dramatic shift. Jonathan Morcom has spent almost two hundred hours with a single Fallout 4 character. ![]()
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